[APP_01] ● IN_DEVELOPMENT

Unfold

Your neighborhood starts completely covered in fog. Walk to reveal it — clearing radius scales with your heart rate zone, and every first-time street earns a territory bonus. A walking app built around fog of war.

APP_ID APP_01
STATUS IN_DEVELOPMENT
TYPE MOBILE_APP
PLATFORM iOS 17+
STACK Mapbox · GraphHopper · HealthKit
FEATURES 007 listed
[F_01]
Fog of War

The core mechanic. As you walk, the app clears circles of fog around you — accumulating across every session. The map stays dark until your feet put you there.

[F_02]
Heart Rate Zones

Live heart rate from HealthKit determines how much fog you clear. Easy effort clears a small radius; push into a harder zone and the circle grows significantly. Effort is directly reflected in what you reveal.

[F_03]
Walk Modes

Free Walk clears fog as you roam with no set path. Loop generates a circuit that brings you back to your start. Voyager is a one-way walk toward a destination you choose. Three modes, three different ways to explore.

[F_04]
Route Generation

Loop routes are generated for recreational walking, not navigation — randomized each time so the same starting point yields a different circuit. Voyager routes are plotted to feel like a proper walk, not just a straight line to a pin.

[F_05]
Explorer Ranks

Six ranks from Wanderer to Legend, each with a unique ability. Some are passive — a chime as you approach uncharted streets, faint sketches visible through the fog. Others are active, like temporarily doubling your clearing radius.

[F_06]
Discovery Score

Each cleared circle earns points based on effort and novelty — pushing harder scores more, and first-time ground scores more than revisited streets. Accumulates across all sessions and drives rank progression.

[F_07]
Session HUD & Summary

A heads-up display during active walks shows live zone, distance, and running discovery score. A post-walk summary breaks down fog coverage gained, score earned, and any rank progression from the session.